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Warn when trying to open `res://` or `user://` with `OS.shell_open()` · d46e411bHugo Locurcio authored
`OS.shell_open()` will pass on the path directly to the OS' shell handler (which can handle file paths or URLs). It can't handle Godot-specific paths, so these need to be converted with `ProjectSettings.globalize_path()` first.
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