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community
godot
Commits
f5f7244a
Unverified
Commit
f5f7244a
authored
Jul 03, 2019
by
Rémi Verschelde
Committed by
GitHub
Jul 03, 2019
Browse files
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Plain Diff
Merge pull request #29988 from NathanWarden/lightmap_hint_size
Added a fallback size to the lightmap baker in case mesh lightmap hint sizes are 0,0
parents
8c78a4b7
09737ef6
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Showing
4 changed files
with
91 additions
and
10 deletions
+91
-10
baked_lightmap.cpp
scene/3d/baked_lightmap.cpp
+17
-3
baked_lightmap.h
scene/3d/baked_lightmap.h
+4
-0
voxel_light_baker.cpp
scene/3d/voxel_light_baker.cpp
+69
-6
voxel_light_baker.h
scene/3d/voxel_light_baker.h
+1
-1
No files found.
scene/3d/baked_lightmap.cpp
View file @
f5f7244a
...
...
@@ -221,6 +221,15 @@ Vector3 BakedLightmap::get_extents() const {
return
extents
;
}
void
BakedLightmap
::
set_bake_default_texels_per_unit
(
const
float
&
p_bake_texels_per_unit
)
{
bake_default_texels_per_unit
=
p_bake_texels_per_unit
;
update_gizmo
();
}
float
BakedLightmap
::
get_bake_default_texels_per_unit
()
const
{
return
bake_default_texels_per_unit
;
}
void
BakedLightmap
::
_find_meshes_and_lights
(
Node
*
p_at_node
,
List
<
PlotMesh
>
&
plot_meshes
,
List
<
PlotLight
>
&
plot_lights
)
{
MeshInstance
*
mi
=
Object
::
cast_to
<
MeshInstance
>
(
p_at_node
);
...
...
@@ -236,7 +245,7 @@ void BakedLightmap::_find_meshes_and_lights(Node *p_at_node, List<PlotMesh> &plo
}
}
if
(
all_have_uv2
&&
mesh
->
get_lightmap_size_hint
()
!=
Size2
()
)
{
if
(
all_have_uv2
)
{
//READY TO BAKE! size hint could be computed if not found, actually..
AABB
aabb
=
mesh
->
get_aabb
();
...
...
@@ -463,7 +472,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
btd
.
text
=
RTR
(
"Lighting Meshes: "
)
+
mesh_name
+
" ("
+
itos
(
pmc
)
+
"/"
+
itos
(
mesh_list
.
size
())
+
")"
;
btd
.
pass
=
step
;
btd
.
last_step
=
0
;
err
=
baker
.
make_lightmap
(
E
->
get
().
local_xform
,
E
->
get
().
mesh
,
lm
,
_bake_time
,
&
btd
);
err
=
baker
.
make_lightmap
(
E
->
get
().
local_xform
,
E
->
get
().
mesh
,
bake_default_texels_per_unit
,
lm
,
_bake_time
,
&
btd
);
if
(
err
!=
OK
)
{
bake_end_function
();
if
(
err
==
ERR_SKIP
)
...
...
@@ -473,7 +482,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
step
+=
100
;
}
else
{
err
=
baker
.
make_lightmap
(
E
->
get
().
local_xform
,
E
->
get
().
mesh
,
lm
);
err
=
baker
.
make_lightmap
(
E
->
get
().
local_xform
,
E
->
get
().
mesh
,
bake_default_texels_per_unit
,
lm
);
}
if
(
err
==
OK
)
{
...
...
@@ -790,6 +799,9 @@ void BakedLightmap::_bind_methods() {
ClassDB
::
bind_method
(
D_METHOD
(
"set_extents"
,
"extents"
),
&
BakedLightmap
::
set_extents
);
ClassDB
::
bind_method
(
D_METHOD
(
"get_extents"
),
&
BakedLightmap
::
get_extents
);
ClassDB
::
bind_method
(
D_METHOD
(
"set_bake_default_texels_per_unit"
,
"texels"
),
&
BakedLightmap
::
set_bake_default_texels_per_unit
);
ClassDB
::
bind_method
(
D_METHOD
(
"get_bake_default_texels_per_unit"
),
&
BakedLightmap
::
get_bake_default_texels_per_unit
);
ClassDB
::
bind_method
(
D_METHOD
(
"set_propagation"
,
"propagation"
),
&
BakedLightmap
::
set_propagation
);
ClassDB
::
bind_method
(
D_METHOD
(
"get_propagation"
),
&
BakedLightmap
::
get_propagation
);
...
...
@@ -814,6 +826,7 @@ void BakedLightmap::_bind_methods() {
ADD_PROPERTY
(
PropertyInfo
(
Variant
::
REAL
,
"bake_energy"
,
PROPERTY_HINT_RANGE
,
"0,32,0.01"
),
"set_energy"
,
"get_energy"
);
ADD_PROPERTY
(
PropertyInfo
(
Variant
::
BOOL
,
"bake_hdr"
),
"set_hdr"
,
"is_hdr"
);
ADD_PROPERTY
(
PropertyInfo
(
Variant
::
VECTOR3
,
"bake_extents"
),
"set_extents"
,
"get_extents"
);
ADD_PROPERTY
(
PropertyInfo
(
Variant
::
REAL
,
"bake_default_texels_per_unit"
),
"set_bake_default_texels_per_unit"
,
"get_bake_default_texels_per_unit"
);
ADD_GROUP
(
"Capture"
,
"capture_"
);
ADD_PROPERTY
(
PropertyInfo
(
Variant
::
REAL
,
"capture_cell_size"
,
PROPERTY_HINT_RANGE
,
"0.01,64,0.01"
),
"set_capture_cell_size"
,
"get_capture_cell_size"
);
ADD_GROUP
(
"Data"
,
""
);
...
...
@@ -836,6 +849,7 @@ void BakedLightmap::_bind_methods() {
BakedLightmap
::
BakedLightmap
()
{
extents
=
Vector3
(
10
,
10
,
10
);
bake_default_texels_per_unit
=
20
;
bake_cell_size
=
0.25
;
capture_cell_size
=
0.5
;
...
...
scene/3d/baked_lightmap.h
View file @
f5f7244a
...
...
@@ -119,6 +119,7 @@ private:
float
bake_cell_size
;
float
capture_cell_size
;
Vector3
extents
;
float
bake_default_texels_per_unit
;
float
propagation
;
float
energy
;
BakeQuality
bake_quality
;
...
...
@@ -178,6 +179,9 @@ public:
void
set_extents
(
const
Vector3
&
p_extents
);
Vector3
get_extents
()
const
;
void
set_bake_default_texels_per_unit
(
const
float
&
p_extents
);
float
get_bake_default_texels_per_unit
()
const
;
void
set_propagation
(
float
p_propagation
);
float
get_propagation
()
const
;
...
...
scene/3d/voxel_light_baker.cpp
View file @
f5f7244a
...
...
@@ -1792,19 +1792,82 @@ void VoxelLightBaker::_lightmap_bake_point(uint32_t p_x, LightMap *p_line) {
}
}
Error
VoxelLightBaker
::
make_lightmap
(
const
Transform
&
p_xform
,
Ref
<
Mesh
>
&
p_mesh
,
LightMapData
&
r_lightmap
,
bool
(
*
p_bake_time_func
)(
void
*
,
float
,
float
),
void
*
p_bake_time_ud
)
{
Error
VoxelLightBaker
::
make_lightmap
(
const
Transform
&
p_xform
,
Ref
<
Mesh
>
&
p_mesh
,
float
default_texels_per_unit
,
LightMapData
&
r_lightmap
,
bool
(
*
p_bake_time_func
)(
void
*
,
float
,
float
),
void
*
p_bake_time_ud
)
{
//transfer light information to a lightmap
Ref
<
Mesh
>
mesh
=
p_mesh
;
int
width
=
mesh
->
get_lightmap_size_hint
().
x
;
int
height
=
mesh
->
get_lightmap_size_hint
().
y
;
//step 1 - create lightmap
int
width
;
int
height
;
Vector
<
LightMap
>
lightmap
;
lightmap
.
resize
(
width
*
height
);
Transform
xform
=
to_cell_space
*
p_xform
;
if
(
mesh
->
get_lightmap_size_hint
()
==
Size2
())
{
double
area
=
0
;
double
uv_area
=
0
;
for
(
int
i
=
0
;
i
<
mesh
->
get_surface_count
();
i
++
)
{
Array
arrays
=
mesh
->
surface_get_arrays
(
i
);
PoolVector
<
Vector3
>
vertices
=
arrays
[
Mesh
::
ARRAY_VERTEX
];
PoolVector
<
Vector2
>
uv2
=
arrays
[
Mesh
::
ARRAY_TEX_UV2
];
PoolVector
<
int
>
indices
=
arrays
[
Mesh
::
ARRAY_INDEX
];
ERR_FAIL_COND_V
(
vertices
.
size
()
==
0
,
ERR_INVALID_PARAMETER
);
ERR_FAIL_COND_V
(
uv2
.
size
()
==
0
,
ERR_INVALID_PARAMETER
);
int
vc
=
vertices
.
size
();
PoolVector
<
Vector3
>::
Read
vr
=
vertices
.
read
();
PoolVector
<
Vector2
>::
Read
u2r
=
uv2
.
read
();
PoolVector
<
int
>::
Read
ir
;
int
ic
=
0
;
if
(
indices
.
size
())
{
ic
=
indices
.
size
();
ir
=
indices
.
read
();
}
int
faces
=
ic
?
ic
/
3
:
vc
/
3
;
for
(
int
j
=
0
;
j
<
faces
;
j
++
)
{
Vector3
vertex
[
3
];
Vector2
uv
[
3
];
for
(
int
k
=
0
;
k
<
3
;
k
++
)
{
int
idx
=
ic
?
ir
[
j
*
3
+
k
]
:
j
*
3
+
k
;
vertex
[
k
]
=
xform
.
xform
(
vr
[
idx
]);
uv
[
k
]
=
u2r
[
idx
];
}
Vector3
p1
=
vertex
[
0
];
Vector3
p2
=
vertex
[
1
];
Vector3
p3
=
vertex
[
2
];
double
a
=
p1
.
distance_to
(
p2
);
double
b
=
p2
.
distance_to
(
p3
);
double
c
=
p3
.
distance_to
(
p1
);
double
halfPerimeter
=
(
a
+
b
+
c
)
/
2.0
;
area
+=
sqrt
(
halfPerimeter
*
(
halfPerimeter
-
a
)
*
(
halfPerimeter
-
b
)
*
(
halfPerimeter
-
c
));
Vector2
uv_p1
=
uv
[
0
];
Vector2
uv_p2
=
uv
[
1
];
Vector2
uv_p3
=
uv
[
2
];
double
uv_a
=
uv_p1
.
distance_to
(
uv_p2
);
double
uv_b
=
uv_p2
.
distance_to
(
uv_p3
);
double
uv_c
=
uv_p3
.
distance_to
(
uv_p1
);
double
uv_halfPerimeter
=
(
uv_a
+
uv_b
+
uv_c
)
/
2.0
;
uv_area
+=
sqrt
(
uv_halfPerimeter
*
(
uv_halfPerimeter
-
uv_a
)
*
(
uv_halfPerimeter
-
uv_b
)
*
(
uv_halfPerimeter
-
uv_c
));
}
}
if
(
uv_area
<
0.0001
f
)
{
uv_area
=
1.0
;
}
int
pixels
=
(
ceil
((
1.0
/
sqrt
(
uv_area
))
*
sqrt
(
area
*
default_texels_per_unit
)));
width
=
height
=
CLAMP
(
pixels
,
2
,
4096
);
}
else
{
width
=
mesh
->
get_lightmap_size_hint
().
x
;
height
=
mesh
->
get_lightmap_size_hint
().
y
;
}
lightmap
.
resize
(
width
*
height
);
//step 2 plot faces to lightmap
for
(
int
i
=
0
;
i
<
mesh
->
get_surface_count
();
i
++
)
{
...
...
scene/3d/voxel_light_baker.h
View file @
f5f7244a
...
...
@@ -177,7 +177,7 @@ public:
PoolVector
<
float
>
light
;
};
Error
make_lightmap
(
const
Transform
&
p_xform
,
Ref
<
Mesh
>
&
p_mesh
,
LightMapData
&
r_lightmap
,
bool
(
*
p_bake_time_func
)(
void
*
,
float
,
float
)
=
NULL
,
void
*
p_bake_time_ud
=
NULL
);
Error
make_lightmap
(
const
Transform
&
p_xform
,
Ref
<
Mesh
>
&
p_mesh
,
float
default_texels_per_unit
,
LightMapData
&
r_lightmap
,
bool
(
*
p_bake_time_func
)(
void
*
,
float
,
float
)
=
NULL
,
void
*
p_bake_time_ud
=
NULL
);
PoolVector
<
int
>
create_gi_probe_data
();
Ref
<
MultiMesh
>
create_debug_multimesh
(
DebugMode
p_mode
=
DEBUG_ALBEDO
);
...
...
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