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community
godot
Commits
c9abc631
Unverified
Commit
c9abc631
authored
May 17, 2020
by
Hugo Locurcio
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Allow searching with keyboard input by default in PopupMenu
See discussion in
https://github.com/godotengine/godot-proposals/issues/43
.
parent
d4599fff
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2 changed files
with
1 addition
and
4 deletions
+1
-4
option_button.cpp
scene/gui/option_button.cpp
+0
-3
popup_menu.cpp
scene/gui/popup_menu.cpp
+1
-1
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scene/gui/option_button.cpp
View file @
c9abc631
...
...
@@ -334,9 +334,6 @@ OptionButton::OptionButton() {
popup
=
memnew
(
PopupMenu
);
popup
->
hide
();
add_child
(
popup
);
// popup->set_pass_on_modal_close_click(false);
// popup->set_notify_transform(true);
popup
->
set_allow_search
(
true
);
popup
->
connect
(
"index_pressed"
,
callable_mp
(
this
,
&
OptionButton
::
_selected
));
popup
->
connect
(
"id_focused"
,
callable_mp
(
this
,
&
OptionButton
::
_focused
));
popup
->
connect
(
"popup_hide"
,
callable_mp
((
BaseButton
*
)
this
,
&
BaseButton
::
set_pressed
),
varray
(
false
));
...
...
scene/gui/popup_menu.cpp
View file @
c9abc631
...
...
@@ -1442,7 +1442,7 @@ PopupMenu::PopupMenu() {
during_grabbed_click
=
false
;
invalidated_click
=
false
;
allow_search
=
fals
e
;
allow_search
=
tru
e
;
search_time_msec
=
0
;
search_string
=
""
;
...
...
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