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community
godot
Commits
634e9460
Commit
634e9460
authored
May 17, 2020
by
unknown
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Fix popup window size calculation in popup_centered_ratio by using Rect2
parent
163687d1
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window.cpp
scene/main/window.cpp
+1
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scene/main/window.cpp
View file @
634e9460
...
@@ -992,7 +992,7 @@ void Window::popup_centered_ratio(float p_ratio) {
...
@@ -992,7 +992,7 @@ void Window::popup_centered_ratio(float p_ratio) {
ERR_FAIL_COND
(
!
is_inside_tree
());
ERR_FAIL_COND
(
!
is_inside_tree
());
ERR_FAIL_COND_MSG
(
window_id
==
DisplayServer
::
MAIN_WINDOW_ID
,
"Can't popup the main window."
);
ERR_FAIL_COND_MSG
(
window_id
==
DisplayServer
::
MAIN_WINDOW_ID
,
"Can't popup the main window."
);
Rect2
i
parent_rect
;
Rect2
parent_rect
;
if
(
is_embedded
())
{
if
(
is_embedded
())
{
parent_rect
=
get_parent_viewport
()
->
get_visible_rect
();
parent_rect
=
get_parent_viewport
()
->
get_visible_rect
();
...
...
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